Calls for CAS to fire missiles at the target area, dealing approx. 18,000 damage to the epicenter.

Energy Cost: 185

Cooldown: 240

Requirements: JFO 5, CAS On Station

Tips and tactics.Edit

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Interpreting its movement, and acting accordingly.

CAS comes on station at chapter 2 and stays on station from there out.

It takes 5 seconds for CAS to land, so you will have to interpret where something will be in 5 seconds and use CAS there.

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Shocker attacking cacu.